
In this lesson, were going to show you the new Realflow plugin for Cinema 4D. RealFlow Cinema 4D is structured like X-Particles, with a series of nodes in the Object Manager, and initial set up is pretty straightforward. The resulting peak velocity remains constant during the simulation.Īn example: Let's assume the daemon's "Strength" is 9.8 and the emitter's "Speed" value is 2.0. Here, a particle's velocity will be roughly 11.8 m/s. The particles react with any C4D mesh, once you’ve added the appropriate RF tag, and then you can cache the simulation, mesh the particles and render. This is the object's attraction strength. Higher settings lead to faster particles and a more or less dynamic wobbling. What its AboutNext Limits RealFlow team has recently released the new RealFlow Cinema 4D. NextLimit RealFlow video tutorial & training : RealFlow is the name of the most important independent software in the world in the field of fluid and fluid simulation in the 3D industry and animation, which has been released by the reputable company Nextlimit Technologies. With this parameter overshooting effects, introduced by high “Approach Strength” settings can be drastically reduced, because it counteracts the attracting forces.

This integration allows you now to get the best in fluid simula. “Nearest Face” is the most commonly used mode and causes the particles to travel to their nearest polygon.

With “Random Face” you can introduce a turbulent distribution of the particles.
